{"id":1693,"date":"2021-09-01T05:06:00","date_gmt":"2021-09-01T05:06:00","guid":{"rendered":"https:\/\/yargproductions.com\/?p=1693"},"modified":"2026-07-05T06:00:02","modified_gmt":"2026-07-05T06:00:02","slug":"fighters-devlog-6","status":"publish","type":"post","link":"https:\/\/yargproductions.com\/?p=1693","title":{"rendered":"Fighter&#8217;s Devlog 6"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Hello all!<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Hope you&#8217;ve been well! It&#8217;s been a while, but we finally welcome you to devlog number 6 for <em>25D_Fit<\/em>! Quite a bit has transpired over the past few months, so let&#8217;s get into it!<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">First, I&#8217;ll start off with the game&#8217;s next big item &#8211; the prototype! Now, you may be thinking, &#8220;Prototype? Isn&#8217;t there already an alpha?&#8221; You&#8217;d be right, but the idea of the prototype is to spruce up what we already have to give you a cohesive package that will represent what the game will look like going forward. These changes will include improved controls, refined movesets, upgraded UI, new animations, more music, and additional quality of life additions to the game. More on details and when to expect the prototype to drop in the future!<\/p>\n\n\n<figure class=\"wp-block-post-featured-image\"><img fetchpriority=\"high\" decoding=\"async\" width=\"574\" height=\"497\" src=\"https:\/\/yargproductions.com\/wp-content\/uploads\/2021\/09\/newbnxLyY7.gif\" class=\"attachment-post-thumbnail size-post-thumbnail wp-post-image\" alt=\"\" style=\"object-fit:cover;\" \/><\/figure>\n\n\n<p class=\"wp-block-paragraph\"><em>Look out for the new and improved Barrett by <a href=\"https:\/\/brandonjkong.webflow.io\/\" target=\"_blank\" rel=\"noreferrer noopener\">Brandon K<\/a>!<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Next, I&#8217;ll discuss things from an organizational standpoint. Starting off the project, the team essentially worked in silos. Everyone did their own work, but there was very little communication among the group. We recently decided to shift into an &#8220;open forum&#8221; mindset, in which the team openly shares their progress with not only me, the project lead, but everyone. Overall, this helps us craft new ideas and lets us build more perspective about what&#8217;s going into the game as a whole. So far, so good! I&#8217;d love to see how much better we can do with this new mindset!<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/img.itch.zone\/aW1nLzY4ODYxNjguanBn\/original\/CZ97a3.jpg\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Teamwork makes the dream work!<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">We also had the opportunity to showcase <em>25D_Fit<\/em> on a few occasions in person! Namely, we brought the game to a <em>Lituation Community Cente<\/em>r event and the <em>Delaware Games Collective<\/em> meetup. Needless to say, feedback is an incredibly important resource to game devs and we got a lot from both events! It&#8217;s also amazing to see others enjoy the game so far. \ud83d\ude0a Thanks again for playing the game!<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">As we go forward, prepare to hear more about what&#8217;s going on with the prototype! I&#8217;m looking forward to posting some of the updates we have in store going forward, so get ready for some cool stuff!<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If you haven&#8217;t yet, you can join us on <a href=\"http:\/\/discord.gg\/rz9NrEU\" target=\"_blank\" rel=\"noreferrer noopener\">Discord<\/a>, <a href=\"https:\/\/twitter.com\/25dFit\" target=\"_blank\" rel=\"noreferrer noopener\">Twitter<\/a>, <a href=\"https:\/\/www.instagram.com\/25d_fit\/\" target=\"_blank\" rel=\"noreferrer noopener\">Instagram<\/a>, <a href=\"https:\/\/www.twitch.tv\/sepm\" target=\"_blank\" rel=\"noreferrer noopener\">Twitch<\/a>, and <a href=\"https:\/\/www.youtube.com\/channel\/UCliqfIbe383mV2_Uc19-ueg\" target=\"_blank\" rel=\"noreferrer noopener\">YouTube<\/a>!<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">As always, it&#8217;s been a pleasure to have you. Thanks for reading!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hello all! Hope you&#8217;ve been well! It&#8217;s been a while, but we finally welcome you to devlog number 6 for 25D_Fit! Quite a bit has transpired over the past few months, so let&#8217;s get into it! First, I&#8217;ll start off with the game&#8217;s next big item &#8211; the prototype! Now, you may be thinking, &#8220;Prototype? [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1726,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":true,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[9],"tags":[10],"class_list":["post-1693","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-devlog","tag-25d_fit"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Fighter&#039;s Devlog 6 - Yarg Productions<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/yargproductions.com\/?p=1693\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Fighter&#039;s Devlog 6 - Yarg Productions\" \/>\n<meta property=\"og:description\" content=\"Hello all! Hope you&#8217;ve been well! It&#8217;s been a while, but we finally welcome you to devlog number 6 for 25D_Fit! Quite a bit has transpired over the past few months, so let&#8217;s get into it! First, I&#8217;ll start off with the game&#8217;s next big item &#8211; the prototype! Now, you may be thinking, &#8220;Prototype? 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